// Copyright (c) 2014 Marshall A. Greenblatt. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//    * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//    * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//    * Neither the name of Google Inc. nor the name Chromium Embedded
// Framework nor the names of its contributors may be used to endorse
// or promote products derived from this software without specific prior
// written permission.
//
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#ifndef CEF_INCLUDE_INTERNAL_CEF_PTR_H_
#define CEF_INCLUDE_INTERNAL_CEF_PTR_H_
#pragma once

#include <memory>

#include "include/base/cef_build.h"
#include "include/base/cef_ref_counted.h"

///
// Smart pointer implementation that is an alias of scoped_refptr from
// include/base/cef_ref_counted.h.
// <p>
// A smart pointer class for reference counted objects.  Use this class instead
// of calling AddRef and Release manually on a reference counted object to
// avoid common memory leaks caused by forgetting to Release an object
// reference.  Sample usage:
// <pre>
//   class MyFoo : public CefBaseRefCounted {
//    ...
//   };
//
//   void some_function() {
//     // The MyFoo object that |foo| represents starts with a single
//     // reference.
//     CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
//     foo-&gt;Method(param);
//     // |foo| is released when this function returns
//   }
//
//   void some_other_function() {
//     CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
//     ...
//     foo = NULL;  // explicitly releases |foo|
//     ...
//     if (foo)
//       foo-&gt;Method(param);
//   }
// </pre>
// The above examples show how CefRefPtr&lt;T&gt; acts like a pointer to T.
// Given two CefRefPtr&lt;T&gt; classes, it is also possible to exchange
// references between the two objects, like so:
// <pre>
//   {
//     CefRefPtr&lt;MyFoo&gt; a = new MyFoo();
//     CefRefPtr&lt;MyFoo&gt; b;
//
//     b.swap(a);
//     // now, |b| references the MyFoo object, and |a| references NULL.
//   }
// </pre>
// To make both |a| and |b| in the above example reference the same MyFoo
// object, simply use the assignment operator:
// <pre>
//   {
//     CefRefPtr&lt;MyFoo&gt; a = new MyFoo();
//     CefRefPtr&lt;MyFoo&gt; b;
//
//     b = a;
//     // now, |a| and |b| each own a reference to the same MyFoo object.
//     // the reference count of the underlying MyFoo object will be 2.
//   }
// </pre>
// Reference counted objects can also be passed as function parameters and
// used as function return values:
// <pre>
//   void some_func_with_param(CefRefPtr&lt;MyFoo&gt; param) {
//     // A reference is added to the MyFoo object that |param| represents
//     // during the scope of some_func_with_param() and released when
//     // some_func_with_param() goes out of scope.
//   }
//
//   CefRefPtr&lt;MyFoo&gt; some_func_with_retval() {
//     // The MyFoo object that |foox| represents starts with a single
//     // reference.
//     CefRefPtr&lt;MyFoo&gt; foox = new MyFoo();
//
//     // Creating the return value adds an additional reference.
//     return foox;
//
//     // When some_func_with_retval() goes out of scope the original |foox|
//     // reference is released.
//   }
//
//   void and_another_function() {
//     CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
//
//     // pass |foo| as a parameter.
//     some_function(foo);
//
//     CefRefPtr&lt;MyFoo&gt; foo2 = some_func_with_retval();
//     // Now, since we kept a reference to the some_func_with_retval() return
//     // value, |foo2| is the only class pointing to the MyFoo object created
//     in some_func_with_retval(), and it has a reference count of 1.
//
//     some_func_with_retval();
//     // Now, since we didn't keep a reference to the some_func_with_retval()
//     // return value, the MyFoo object created in some_func_with_retval()
//     // will automatically be released.
//   }
// </pre>
// And in standard containers:
// <pre>
//   {
//      // Create a vector that holds MyFoo objects.
//      std::vector&lt;CefRefPtr&lt;MyFoo&gt; &gt; MyFooVec;
//
//     // The MyFoo object that |foo| represents starts with a single
//     // reference.
//     CefRefPtr&lt;MyFoo&gt; foo = new MyFoo();
//
//     // When the MyFoo object is added to |MyFooVec| the reference count
//     // is increased to 2.
//     MyFooVec.push_back(foo);
//   }
// </pre>
// </p>
///
template <class T>
using CefRefPtr = scoped_refptr<T>;

///
// A CefOwnPtr<T> is like a T*, except that the destructor of CefOwnPtr<T>
// automatically deletes the pointer it holds (if any). That is, CefOwnPtr<T>
// owns the T object that it points to. Like a T*, a CefOwnPtr<T> may hold
// either NULL or a pointer to a T object. Also like T*, CefOwnPtr<T> is
// thread-compatible, and once you dereference it, you get the thread safety
// guarantees of T.
///
template <class T, class D = std::default_delete<T>>
using CefOwnPtr = std::unique_ptr<T, D>;

///
// A CefRawPtr<T> is the same as T*
///
template <class T>
using CefRawPtr = T*;

#endif  // CEF_INCLUDE_INTERNAL_CEF_PTR_H_
